The story behind this ad is awesome so give it a read because it really brings home the trial and error experience of working on a game production. It sounds like they had a lot of “Show Stopper” bugs during the development of this commercial… I hate when a producer walks over to my desk with one of those bugs, HATE IT!
May 22, 2007
Honda - When things just work...
I love this not only because it is a Rube Goldberg Machine but also is a great metaphor for game development sometimes. When you have this idea that is made of a million unknowns and then some how you string it altogether to create a boss battle or puzzle setup, the feeling is pretty much like the what you see in this ad. The part the player never gets to see is the failed attempt after failed attempt at trying to get these complex gameplay sequences working. Anyhow I found this neat and relative to what we do on so many levels I just had to put the video up… well ok I was testing to see how to put a video up but this was sort of relevant?!?